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Multi-CPU utilization for combinator attack on a modern GPU

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Greetings,

I've read several posts detailing the CPU bottleneck that occurs during combinator attacks (CPU can't generate combinations fast enough for the GPU). Although I am aware of mask/rule workarounds for this issue, I'm wondering whether anyone has successfully employed multiple CPUs, seated on the same motherboard, (or a CPU cluster) to widen this choke point substantially at a reasonable price?

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